On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Yes, in a couple places.. the water caustics on the columns, and the fish textures, which are pretty standard texture only but with a fresnel effect that I  turn on when in highlight mode.

I'm actually in the process of redoing the fish shader to incorporate vertex animation so as to get away from the stiffer looking fish animation which uses bones.  

The light rays are just transparent cylinders with some code to animate UVs.