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thanks for the comment. i agree with the fact that the game play is unreadable. the name of the action stayed the same as in the original concet and i kinda got used to them so didnt really think of updating but the plan was to have the different commands revealed as an in-game tutorial that i carefully designed in a way that the player would understand what each did and the timing of it.  but due to miss communication with the programmer it wasn't implemented well. by the time i got the build it was too late to do anything about it. ...

i wrote down the directions so ppl could still have a chance to play it but this is definitely not the version of the game i wanted to make.

im glad you enjoyed it despite it's flaws!