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I enjoyed the style. The monster designs were very cool, did you model them yourself? And the choice of music was...interesting!

Having said that, I think this could use a little balancing. It'd be nice if there was more variety in the enemies. They all seem to just move towards the player, what if there was a type of enemy that shot projectiles or strafed around the player? Or one that you can only kill with a knife?

I'm not really sure what this has to do with the theme.

(+1)

Thank you for playing! And for the feedback. All the monsters are free assets from the Unit Store, but I´ve spent a lot of time making their movements. The variety of movements and ways to attack is a very good sugestion, I´ll work on that in the future. Thank you!