Hi, thanks for your detailed comment, I'm glad you enjoyed it :)
I was afraid that the game would be too short, but I realize that the puzzle and the fact that we get lost easily does increase the game duration. Thank you for your feedbacks, I take note of it, as we are already working on making the game a bit more intuitive to navigate for post jam, eg, compass, better map, etc.
Its actually funny you mention a visual cue about the altar, as I unintentionally modelled one. There's 3 arches on the altar, one for each stone we gotta bring. Maybe just adding an adittional cue in those arches would do the trick :) Anyway, it was very fun to do, we learned so much developping it, and the reception was amazing, its very motivating to keep going on and making this game better and better!
I am the prop and character artist, so I made the boat, torches, altar, rustic tents, the pirate w the pistol, the parchments and the throne. The rest was free assets from epic. Some of the sounds were made by a sound artist, Lekrias and Dada, the environment was built by Mat, programming was done by Dregon and Mat. And few other contributors. :)
Myself I'm still very beginner, but working my way to be professional.