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Jonatlas

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A member registered May 24, 2021 · View creator page →

Recent community posts

Very good concept! Kinda frogger Souls-like, with some procedural, that include a time mechanic in a clever way! I completed all the level, but I had to really try and develop some technique to achieve it! Also like the pixel art. Nice game, congratz!

Ogre Battle was pretty innovative back then, because how the game starts, you choose who you are with tarot cards, and they will determine your stats and skills for the game :)

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I like the aesthetic and the ambience of the game. Very relaxing. Everything fit together. I wasn't expecting a tarot reading game, even tho it was obvious by the screenshot. Its actually a good idea, and reminded me of a SNES game, Ogre Battle!

Thank you for your comment and you are absolutely right! The previous logo wasn't honouring the quality of the game. Today I worked on Blender and tried to make one that is more representative. I hope I made something that will be a bit more catchy for the eyes :D
Anyway, thanks again, that was a pertinent feedback! Glad you liked the Island :)

This gets a perfect rating from me. Sorry I waited so long before seeing this game, but was worth it to keep it as a hidden gem, because it really is. Its the perfect game for a Jam. Well done!

Couldn't understand what to do, but found the concept and the idea very cool. I know it would be complicated to develop an AI for this, but could be cool and a good learning experience!

Thanks! Great suggestion for the compass, it would fit perfectly this game!

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Hi, thanks for your detailed comment, I'm glad you enjoyed it :)

I was afraid that the game would be too short, but I realize that the puzzle and the fact that we get lost easily does increase the game duration. Thank you for your feedbacks, I take note of it, as we are already working on making the game a bit more intuitive to navigate for post jam, eg, compass, better map, etc.

Its actually funny you mention a visual cue about the altar, as I unintentionally modelled one. There's 3 arches on the altar, one for each stone we gotta bring. Maybe just adding an adittional cue in those arches would do the trick :) Anyway, it was very fun to do, we learned so much developping it, and the reception was amazing, its very motivating to keep going on and making this game better and better!

I am the prop and character artist, so I made the boat, torches, altar, rustic tents, the pirate w the pistol, the parchments and the throne. The rest was free assets from epic. Some of the sounds were made by a sound artist, Lekrias and Dada, the environment was built by Mat, programming was done by Dregon and Mat. And few other contributors.  :)

Myself I'm still very beginner, but working my way to be professional.

Thats a great comment :), thank you for sharing your experience in your text, it was fun to read! I love horror games like Amnesia, however I'm the same, I cannot finish them as it scares me too much :P. But its definetely really fun to make!

Its amazing wow. Very good game, well put together. Its fun to move the herd around, take care of it, because they can get sick, trapped, killed and you lose your minions. I enjoyed playing it and was sad that it was over, I wanted to play more :)

Good job with that game! I completed it with 1001 coins. I like the music, the gameplay is solid, well balanced, fun to play, challenging! Well done for completing all this with only 2 weeks!

Really awesome what you have done. It feels like a complete game. The UI design is amazing, the gameplay plays well. The game is challenging enough to have replayability. Dude. You don't do things halfway done. For that, two thumbs up: :thumbsup: :thumbsup: (imagine they are emojis)

I found there was enough time to do the main quest. Its basically a die and retry. Every game you learn something you need to get to advance the main quest, then when you know everything you need, you can speedrun getting everything and complete the game :)
So for me, I think its very well balanced.

At first I was ohhh you know how to win me, with a gold panning simulator. I pan. I pan. I pan. But I can't win the game. Why? 
Then I found something...
Really fun game. I loved how it turned to be something else than just getting gold. :)

Coins killed me. I got killed by my own greed.
11/10 would be greedy again.

Glad you liked the environment. That's a very good idea to solve the head shadow issue, thanks :)

Its very fun! I love the quality, its fluid and challenging. Cleared 9 levels. Not sure if thats many or I have a bad memory XD

Fun game! At first I was struggling with combat, but when I understood the timing, I was able to reach the skulls. I dont know if the skull part is endless, but killed a dozen :P
The bees was a good idea, it adds an extra challenge.

Challenging, but fun. The challenge makes the game, so don't give up and try! Completed it and now I want more of these! :)

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Wow what a good gameplay. You really messed with my head XD Very fun to play!
Also I like how you used the theme, literally.

Thank you! You as well I hope you will expend your game!

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Thank you for your feedback, you make a good point with the escape for the map and inventory :)

Its definetely very motivating to improve it and add more content to the game
its a satisfying experience to see the result :)

A very relaxing game :)
Now I can say that I skated on a rainbow!

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What a fun little game. Won the easy mode twice. The hard mode however, quite a challenge :D
Good job. That game should come by default with windows 10, the new minesweeper :P

This is a very pretty game. The hard control make the game challenging, which balance things out! Well done :)

Wow, its very beautiful, the music fits perfectly, nice point and click. Bravo!

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The first two level were easy, but the last one very challenging. I had to retry a couple of time. Once I even got killed and I had 12 ore on me :X
Was fun to play! I hope that miner is paid enough to work there.

Its a challenging puzzle game, got stuck at the 6 or 7. Level design is very well thought and its fun to play! :)

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First time I tried, I had trouble with controls, I got lost on the map, unable to play. But I did not give up. because I'm a fan of subnautica, I wanted to try this. So this time I took my controller. That improved the experience immedietely. The game is beautiful, challenging and those big fish and the sound they make actually scare me haha. Good job!

I cant do more than 80 sec! Very fun game I really like it!
The music, I was feeling like I was playing geometry dash XD

The intro, absolutely stunning. Very beautiful art.

Very challenging. Almost a 2D Dark Souls? I had fun but I got demolish :P. I think I need to adopt a Bloodborne style with the dash. Was fun, love the art, bonus point for the awesome trailer!

What an awesome platformer. I really like it!
Its beautiful, it plays well and it has a good gameplay mechanic.
Honestly, you can be proud.
(I love retro games, so I was a lil biaised ;) )

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It was quite a nice platformer to play :) The dialog that pause didn't bother me too much, I appreciated to have time to follow the story. Also they werent timed in a way that it made me fall or anything.
Good job, it would be nice to see more of this game, my fav part was slaying that monster. Missed like 5 shots before I got it, it delivered a good fight :P

I got 1K points, I'm happy. Its challenging and fun. Like Pete suggested, I also imagined a multiplayer mode :)

Very fun game! My fingers hurt :P
The collectibles was a very good idea, its a good motivation to complete the game 100%.
Also thumb ups for the save system!

Definetely a game that would be appealing on mobiles.

Oh thanks! We worked hard, but it was very fun to make! It was an excellent teamwork!