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(+1)

Really enjoyed this one. Simple idea but very convincing, with enough strategy in it to keep me hooked for a while. Also one of the best ones I've played in terms of the jam's theme.

Only constructive comment I can think of is that I would have liked a bit more variety in the music (or a longer loop at least), it can get a bit repetitive after a while.

Btw, is there an end? If so, how many levels? (if that's not too much of a spoiler). I died on level 11 but I'm sure I can do better. :)

(+1)

Thanks a lot for the feedback :)

MUSIC:

Yeah, the music is very simple, I didn't want to spend too much time on it. It's created with https://musiclab.chromeexperiments.com/Song-Maker. The easiest way to create music ;)

A special feature about the music (I guess nobody  noticed) is, that the music stops/start at the same point when switching between game/level complete/game over screens. Making it a smooth transition.

END:

The game is endless, I wanted it this way. The plan was to create a online highscore so the players could challange each other.  There are acutally 13 levels (each level increase the gold/fake coin). The 13 level has 10 Goldcoins and 8 Fakecoins and will repeat forever! The numbers are fix, so if you figure out how much fakecoins are in the current level, there is a hugh advantage ;)