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(1 edit) (+2)

Unfortunately on my Laptoy it crashes before it even shows an opening screen.

LowlevelFatalError [File:Unknown] [Line: 198]
Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG'

There is an "UE4PrereqSetup.exe" hidden inside the depth of the files, but when I run it it gives me an option to uninstall so I presume it was run automatically and not something that one would have to do manually.

(OK, this is strange, on the third attempt it just runs. So maybe opening said installer did something good...)

(Nonetheless, unfortunately on my Laptoy, the sound is already stuttering the moment I hit the "Start" button, and I didn't even move at all... And this being made in Unreal I can't just open the project and try to make a Linux build for it...)

(+1)

Hi,

Thank you for reporting this. It is very strange. 

Searching on internet it seems it is a problem related to the PC. Unfortunately, as you said the build is made only for Windows OS. 

Are you using the Itch.io Desktop App to launch the game or you are just downloading it as it is. In case I suggest you use the app, it is easier also to receive the different patches for all the game you have downloaded. I don't know but maybe with the app, your problem could resolve by itself.

Anyway, thank you for sharing this problem.

(+1)

Direct download, of course. Actually I download most stuff on the Linux machine and transfer the archives on a USB pen-drive.

I doubt any sort of app can change the performance of the Windows machine, which simply is not meant for extensive 3D graphic applications (Celeron N4020 with 4GB memory).

Providing a Linux build should be really simple and I could use the Ryzen machine I got myself for game development...

(+1)

Hi again :),

Finally, we put the Linux version. I'm not able to see if it works, but now it is available. Don't hesitate to report us in case of problems :)

I can start it alright. I enter the controls screen to see the info, and return to the main menu. "Start" became "Resume". Entering the main game doesn't really work and it crashes. On my second attempt I went right into the game by clicking on "Start" and the screen became unresponsive again. This time I couldn't even properly Alt-Tab out of it, but fortunately it crashed a few moments later, just like the first time...

Here's the output:

4.26.2-15973114+++UE4+Release-4.26 522 0
Disabling core dumps.
Unable to read VR Path Registry from /home/me/.config/openvr/openvrpaths.vrpath
Unable to read VR Path Registry from /home/me/.config/openvr/openvrpaths.vrpath
Unable to read VR Path Registry from /home/me/.config/openvr/openvrpaths.vrpath
Failed to find symbol file, expected location:
"/home/me/Downloads/Oak_Island_Linux/GameJam_052021/Binaries/Linux/GameJam_052021-Linux-Shipping.sym"
LowLevelFatalError [File:Unknown] [Line: 803]  

VulkanRHI::vkQueueSubmit(Queue, 1, &SubmitInfo, Fence->GetHandle()) failed, VkResult=-4 at D:/Build/++UE4/Sync/Engine/Source/Runtime/VulkanRHI/Private/VulkanQueue.cpp:71  
with error VK_ERROR_DEVICE_LOST
Signal 11 caught.
Malloc Size=65538 LargeMemoryPoolOffset=65554  

CommonUnixCrashHandler: Signal=11
Malloc Size=131160 LargeMemoryPoolOffset=196744  

Malloc Size=131160 LargeMemoryPoolOffset=327928  

Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
Segmentation fault (core dumped)