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ouch... it's really hard... I could not make it more than 30s without getting caught or having a pour little wolf trampled.  I liked the concept. It's pretty interesting and could turn out to be an interesting type of escape game. Made me think that this could also be interesting with mazes.

 Here are some comments:

1. The arena is very small... I'm not sure if that's intentional but it could perhaps be easier with a larger arena

2. It would not be a bad thing if the loosing condition was a little more flexible... Like allowing for 1 or 2 animals to be caught before game over

3. Some sound feedback would really help. Some rolling sounds for the big ball and footsteps for the player would provide a better atmosphere.

4. Like in the movie... perhaps being able to hit the ball with something would also help.

Thank you for the feedback and suggestions !  I was thinking of having many levels with different bosses that are killable (hitting them like in the movie) and I like your maze idea a lot. I didn't have enough time to have a decent level design within' the gamejam time limit but I will hopefully come back to developing these as an update.