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Love the ambiance that's created and the small beginning cut-scene really helps with that.

Short light range works well too for this.

I think the player could be a bit faster, or the map smaller, but it felt very slow and eventually tedious. 

I was sometimes a bit confused as to what was a wall and where I could walk, so maybe you could have considered making walls darker to sell the illusion?

Didn't really stick around too long sadly, but noticed the voice acting, top notch !