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Good evening guys,

nice concept you developed there. We were also thinking about such an idea (but rather time based) each GameJam again and again and it is nice to see it implemented here. The mechanic works pretty nice, I haven't managed to get far into the levels as my skill might not necessarily live up to the  expectations of the game :) At first I thought I am a knight with  a sword and wondered why it can shoot until a friend pointed out that it is a magic wand, which made much more sense :D

I really enjoyed that each dimension had its own theme in terms of environment, enemies and especially music. Sadly the worlds were a bit empty but of course this has to be seen as a 48h GamJam production, probably focusing on programming.

Overall I like the idea of the game, interesting and unique mechanics with lots of potential but  lacking a bit on the art side,

greetings from a humble reviewer :)