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I adore the ultra-low res pixel art style, the animations are good, and I enjoy the sense of humor. The game felt a bit (or maybe a lot) too hard, I clicked out of the game a few times due to the mouse not locking to the screen, and I disliked that the dialogue box covers the most important part of the screen (the bottom where enemies are spawning).

I could see this being expanded into an rpg/"upgrade" game and released commercially.

Thanks for the comment. I agree that the textboxes really get in the way of things. They also cover up the client HP bar. The clicking out of the window can be prevented by playing in fullscreen (press F to switch). I'm happy to hear that you think it has the potential for a fully expanded game :)