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(+1)

Great job, the game was surprisingly zen and I found myself very satisfied slowly filling out rivers of water and huge patches of plants. Once or twice the pieces got stuck or pushed themselves around, but the game carried on as usual. Got to 202 points when I completed the board. Feels like the game could use a clearer victory or defeat condition, since it seems to be luck whether you'll receive a sun. Nonetheless, great effort and I could totally see this working as a competitive board game.

Thanks! I'm glad you enjoyed it! I do wish for more of a threat than not getting a Sun tile, I almost added an infection/disease tile that corrupts nearby tiles, but I simply didn't have the time. Since it's a casual game I figured dying out every now and then would be good (I know it's by luck, but still). But I appreciate your feedback!