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Really cool art and concept but i had a really hard time doing the first segment of the game.

Yeah, a lot of people seem to have that issue. Two things that help me get through the level are the fact that the wind goes in a sine wave, and the trick of using your double jumps diagonally up just before you start to fall. Did you notice either of these in the level, and if you didn't, would they have helped? I'm trying to figure out how to improve the learning process of the game.

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If you want, you could provide some 'hints' in the description of your game on it's page! That's what did for ours. I think you can still add it if you want to?
It's a jam game afterall, and teaching the player the core of your gameplay is no small task!

(+1)

I actually just added some tips in a comment here, but if I can add the tips to the instructions, that's even better. Thanks!