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(1 edit) (+1)

Nice game! Love the art & sound!

A little friendly nitpicking about moving lasers (I see I'm not the only one struggling with them, haha):
Before that moment a player does not have to react to anything. It's more of a puzzle Death Squared like, which is cool
Then the game suddenly requires the player to use precise reaction and timing. Which is also cool but it's unexpected and that's why it's hard.
IMHO either levels before moving lazers should slowly introduce timing and reacting into gameplay or moving lazers should be replaced with a harder puzzle

But hey, a really cool game for the jam!