Really good concept for puzzle game. It is simple and nice, do not really need more. Mechanics and checkpoints working fine. One thing, after death, camera fly away to level start. Anyway, good job)
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Interdependence(GMTK Game Jam)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #787 | 3.431 | 3.431 |
Presentation | #840 | 3.672 | 3.672 |
Overall | #935 | 3.477 | 3.477 |
Originality | #1615 | 3.328 | 3.328 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Interdependence fits the theme in terms of togetherness There is no physical connection which keeps characters together but they need to help each other physically to go on.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Nice level design, being able to control both cubes at the same time and bit faster movement would be great, good job!
Sorry for not getting a chance to play your game during a stream but I am running out of time and had a hefty amount of games to get through so I am just playing and rating at this point! Thank you for your understanding :D
Nice concept ! That's a really solid game, with a nice core mechanic ! I really enjoyed the puzzles, and the graphics, even if they are simple, fits perfectly in the gameplay.
However, I don't really see the theme in your game... There is a line between the characters, but it doesn't do anything gameplay-wise. The two characters need to help each other, but that's not really a "linked together" mechanic in my opinion ^^'.
But don't get me wrong, the game itself is really good, polished and very well done ! Congratulations =) !
Thank you, I'm glad you like the game and i respect your opinion about the theme. This is about your point of view . Joined together could be two characters physically chained to each other , one character that can change power with one click of button or the things sticking each other ... Theme reminded me two characters that are dependent to each other to continue :)
Really fun! I love these kind of puzzle games. There was this one checkpoint where I would get killed ON the checkpoint, which is harsh. I think they should be like safe zones and maybe there's a few extra elements you can implement, like buttons or switches with time to put you under pressure. But it's really nice and enjoyed the tron vibe u got going.
The game was extremely pleasing and challenging to play XD. I enjoyed the simple to learn and fun mechanics. Although the audio was pre-made, I enjoyed it a lot :]
I really enjoyed the game mechanics. The art was simplistic and clean. I had some frustrating times in the first moving laser part. Other than that the difficulty level increased decently toroughtout the game. I think this game had really cool concept and could be transformed into a fully built game. Nice job!
The cooperation became really meaningful in the last level, but I didn't like the purple beams too much, since they don't contribute to the 'interdependence' idea. Over than that a nice game with minimalistic but good visuals!
Thank you for the game!
Really fun game! The difficulty ramped up nicely, and I like the idea. The only real issue I had is that it was often hard to tell how I died (you could actually be reset before even seeing the laser that killed you. I think a good fix for this would be to freeze for like half a second when you die, showing what killed you, especially if it killed the character that's offscreen.
I had a bit of a tough time with the moving laser room (first one, didn't get through). Maybe if it ramped up by having a shorter moving room, more cover, or a room with just one to start. But I thought the mechanic had promise and it was enjoyable enough that I wanted to keep giving it a few tries! Liked the first part
I really liked playing this game and finished it completely! A couple things: When respawning the camera behaves in a weird way and kinda gives me motion sickness. Another thing I noticed was that I died a lot to the diagonal lasers as it wasn't completely clear if I was in cover or not but that could just be my brain.
Love the way its introduced to you, i like the puzzles, if there was one minor thing I would say about this game, I dislike the moving lasers, but I guess that's just me not being able to keep up! Great job!
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