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(+2)

Unfortunately, while on a AZERTY keyboard, it was very hard to figure out wich key to press, even when I switched to QWERTY.
Beside that, I found the theme and goal really cool and even if the recipes could be a bit complicated (blazing the cauldron is hard), I would enjoy play it more !

Another great point are the graphics that are so beautiful !

I would love doing more alchemistry if there are any updates !

(3 edits) (+1)

Yeah, the plan was to have the items in the room be clickable (bellows, coal, wood) but we had more important things to finish before time ran out.

Thank you for your kind words! Novaturient was the main artist (though Stunbrick did most of the glassware). I'll let them know!

Yes, I am planning on polishing things up just a little bit after the game jam - improve the control scheme, add a few more recipes, and actually make use of the glassware that's currently just standing there looking pretty. :-)

Oh, one reason blazing might be so hard for you is the book is mistaken about controls. You blow the bellows with [spacebar] not [b]. Sorry about that!

You said you'd like to do more alchemistry if there are updates, well... there's been a big update! 

First-off. everything is now clickable, so if the keyboard controls don't make sense, you can play everything with the mouse!

Not to mention a bunch of different improvements, sound, music, quality of life and other interface stuff, new stations and recipes, etc.