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Nitsugua

56
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1
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17
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A member registered Jul 28, 2018 · View creator page →

Creator of

Recent community posts

Haha, loved the sound effects !

Was hard enough to kill the first one, wasn't able to beat lvl 2.

Nice game tho, great concept !

Nice artwork ! The retro theme looks very good !

Also, the garbage pile is a fun idea !

Took me too long that it should to figure out you can right click o units x)
Gets very laggy at the end, but fun game overall, thanks !

Dude, it's really not a problem!

On the contrary, you've learned a lot of things during this jam that you'll be able to use again next year!

To tell the truth, I did my first jam on my own and didn't even manage to export the game, so nobody ever played it.

And yet, I did it again with friends later, and now I love it! Keep it up, it's worth it!

I understood the concept of the game by watching someone playing on youtube but unfortunately, on my computer (and different browser and different mouses), the right click is released .2s after holding it. So it's not playable :(

Still, very good pixel art, music and sound design !

Ahah, love the idea of the revenge !

Also, good pixel art ! Just need a victory screen and a menu :)

Yeah, I totally understand !

That's why I often ask my artist friends to help me drawing some sprites or ask for a visual artist on the GMTK teamfinder website :)

Sure I did :)
What engine did you use ? I used godot for all of my game jams !

Thanks you so much ! Yep, I totally agree ! Most of the time, it's difficult to plan the trajectory but when you aim just right it's just instant satisfaction !

Ohhh yeah !  We had the same reaction when our sound designer sent us the file ! He's amazing !

Thank you so so much, we're glad that it felt right to you and you enjoyed playing it !

We'll make sure to fix the clumsy trampoline placing in a future update !

Thaaaaaaanks ! <3

What can I add more ? You summed up everything !

Thanks ! Even with slow eggs, it gets really hard quicky yeah 😅

Yep, we'll try to work on that in a future version ! Thank you for your comment ! :D

Hehe, you were one of the few to have noticed the inspiration ! Thanks you king !

Yeah, we doubted that the theme were too subtle and even thought of naming the game "Egg the catch" to reference the famous minigame xD

Thank you for your nice words !

Thanks you ! It means a lot to us ! <3

Thank you so much ! This is exactly the feeling we wanted to give to our game !

We'll try to publish a version with the lastest bug fixed and maybe even ship it to the play store !

Loved your game btw, it was such a great idea and a amazing exexution ! I discovered it on twitter !

Thanks for your nice comment ! Yep, even with slow eggs, it gets difficult pretty quickly ! :D

Glad you liked it ! Our sound designer and composer really did their best on that game and the result feels so nice !

Hehe, you had just right with the Mario64DS minigame ! It was our inspiration !

Thanks you so much for your kind comments, we spent a lot of time focusing on little details to make the game juicy bring fun even in the title screen !

Our artists were amazing and we couldn't have done one-hundredth of what we did without them !

Thank you again, it feels so nice to know that people had fun playing with all the little details we thought of !

Such comment really brings joy to our hearts ! Thank you so much !

Wow, thank you so much ! It means a lot to us !

Please follow @eryan_lainfa if you loved the visuals and @jamiewindwhitmarsh & @pshelleyaudio for the music & sound design !

no u <3

yeah, we already raised the bouciness of the trampoline but I think you're right ! Also maybe bigger trampoline could do bigger jumps could be an idea ! Why not making an update in the future !

Thanks for your comment :)

Thanks a lot for your comment ! :D

I you fall after the first spike in the second level, you get stuck :(

But nice visual art, I really love the colors !

The idea is cool but I think it is unfinished. I had no idea what I was supposed to do :(

The idea is great, but the worm is very slippery xD

I love how sometimes the human are bugged to you can slip between their legs

It's a good concept but it's very hard to escape from the ghost !

Also, you can only rotate in one direction I think ? But what is the rotation needed for ?

The idea is great bu you cannot see the different options so it's just picking a random option. Plus, the gauge are not explained and need to be full to trigger the game over.
Maybe it's unfinished ?

Would love to play again if there are any updates !

The presentation is very cool ! Love the transition, you really have the feeling of "looking down on the table"

But there isn't much to do ? Or maybe I missed the gameplay :(

Nice concept, a few lines with explications could have been great. First, I thought we needed to make sure the heros could survive so we should rip them off ^^
I've got until 512$ worth of equipment before the game didn't let me meet another hero.

I reported you. Show some respect to Guidji plz.

So cool ! Love magic eyes !

Sadly, the game won't work :(

Not a problem ! We hope you still had a bit of fun ! We'll try Dead's man dice soon ! 😃

thanks for your feedback ! Yeah, we know that UI is not very intuitive and we really need for some sort of tutorial 😅

Hope you had fun doing this game jam ! We'll check your game ! :D

(1 edit)

The twist is that you shall assign dices to the cards before they are rolled ! You can only play with probability and not final numbers 😉


Glad you enjoyed it though !

Thanks a lot for this details list ! It will surely help us improving it and making our future games better !

You can actually see the different faces of the dice you're rolling by clicking on them ! But it is maybe too subtle to notice :/

We also wrote a description ! Hoping it will make everything a bit clearer 😅

Thanks again for your reply and we'll rate your game soon enough !