Fun concept! I struggled on the 2nd set of spikes, but would love to see how deep this mechanic could go!
Viewing post in Hand in Hand jam comments
Thank you! I will do my best to make a good update as soon as the jam voting ends. The 2nd set of spikes were there to keep the player in the game for 2 more minutes :)) and to demonstrate the different abilities of the characters and how you can overcome obstacles that seem impossible at first (Celeste Style :)))