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(+1)

A very cool way to utilize the theme in a puzzle/tower defense game! There were a couple levels I had to think about how to solve it. My favorite aspect is that the puzzle has two phases: a sort of planning phase, but also an active phase where you have to do things as the wave progresses.

I think with some tweaking the way you can manipulate the crystals could be even better. There were times when I knew what I wanted to do but had to get my positioning just right lest the crystals all crowd around each other again, disabling them. Fantastic entry overall!

(+1)

Thanks for the comment!

Indeed, the crystals manipulation is a bit 'funky'. If you run around while they follow you (specially the second-last map), you will notice they actually fall behind you as they collide with each other.  However we didn't want to spent too much time perfecting it so we focused on other aspects of the game.

I am glad you enjoyed it!