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I was having fun with this one for sure! Love how many different ideas and enemy types y'all were able to get in.

I feel like this would benefit from some restrictions on how/where you're allowed to move rooms. On one of my runs I got the "increases damage in adjacent rooms" room, and there's no reason that I wouldn't just keep booping that around to be next to whatever room I plan on exploring next. Maybe rooms cost something to move, or certain doors don't allow rooms next to them.

But great idea! Definitely impressed with how well it plays and what you were able to get done in 48 hours!

(+1)

Thanks for the feedback! Yeah I wanted to add a restriction to those powers, like locking them until you've cleared a few rooms so you have plan ahead so it's adjacent to the next few rooms. But I was only just able to get them implemented at all and they don't even work properly (you don't actually have to be adjacent to them) :/