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Thanks a lot! Do you mean that it's "just hard enough", or do you think it leans more toward the harder end? I ask because I've historically had a really hard (ha!) time balancing difficulty during game jams, so I tried giving the puzzles a nice difficulty slope, but not sure how well it worked.

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I thought it was really hard. The first couple are pretty easy, but then it ramps up fast. Not sure if it has controller support, but on a keyboard it takes some pretty nifty maneuvering.