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brockdar

281
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1
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9
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9
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A member registered Oct 31, 2019 · View creator page →

Creator of

Recent community posts

Thanks for playing, Patrick

Thanks Vlad!

Thank you! It's amazing what a single shader can do!

Thanks for playing Bookhazoid!

Thanks!

That's actually pretty cool!

Definitely creative and satisfying to have the music track revealed piece by piece. Nice work!

Number go up. Who doesn't enjoy that! Very chill. Could really benefit from the addition of a 'ka-ching!' sfx whenever you earn money or upgrade to get that Pavlovian response going.

Enjoyed my time roaming around these mean streets. However I found the camera frustrating. Nice work overall!

Quite a lot of game here. Nice work! Sick bass line in the village section!

Very grindy and satisfying. I wish there was a little feedback for when your attacks land on an enemy though

Seems like a neat concept! I ran into the issue with Firefox where I couldn't get past the first level. Not sure what to make of the sacred geometry and Saturn's domain stuff with the subliminal messages here. It's a little odd, but maybe that's what you're going for!

Nice concept! Ran into a couple issues where my movement got locked into a tight rectangle and I wasn't able to progress, but I enjoyed my time here

Thanks heromeister! Yes, it is a buggy mess. I appreciate you for noticing!

Thanks for the great feedback sleepl!

Y'know, who doesn't feel a little like a robot with our arms and legs blown off, all just climbing our own summits? Enjoyed my time and made it to the top

Lovely juicy animations and sfx. Pretty difficult, but the obstacles feel real in a way.

Very pleasant environment to wander around in for a bit. Couldn't figure out what to do to help the thirsty(?) people, but I enjoyed my time overall

Surprisingly addictive. Great job on the sound and music design Thibaud!

Thanks for playing Kitsune! Yes, there are certainly bugs which could impede your progress. Sorry! You can restart the level, but it only kinda works.

The dialogue system really gives me Oblivion vibes. I didn't manage to sell anything, but it was fun wandering around soaking up the atmosphere! Nice work!

Thanks fiveOnine!

Hi wky! I forgot which key is the 'action' button too. I usually use a controller. Thanks for playing.

Nice game! It's pretty hard, but rewarding when you get the chance to upgrade

Nice game! It's pretty hard, but rewarding when you get the chance to upgrade

I like the presentation and theming. Nice straightforward execution of the concept! Sound and music would help sell it

Oddly compelling with a slick interface.

Very slick presentation. I feel guilty about harvesting the dragons. Nicely done!

Nice! I got to the top. Monkey should get bigger the higher you climb

Sorry, mom I know it's dinner time, but I gotta squish this eyeball. Strangely addictive!

I got zero points. Oh well. Strong visuals and keeping up with the plants is satisfying!

Took me a minute to figure out how to use the robot, but felt smart when I did it! Simple, effective execution of the theme

Nice level design, and jump pads are fun. Shrink ray needs more juice though!

Sorry. The game is quite unfinished. Thanks for playing!

I'm amazed at the amount of game here. The boss fight made it a complete package. Great work. Keep it going!

Had fun with this one. Could be an interesting local multiplayer game. I think it would be cool to extend this concept by adding more randomness to the mode switching.

This is so good! You should make a PlayDate port for the crank action.

Oddly hypnotic. Nice work!

Fun to try to find ways to get away with things. Very nice, tight game.

Excellent concept with a clean presentation. I could imagine sitting down with beers and a few friends to watch some ball fight especially with more features like stats, careers, etc. Nicely done!