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Very good! Memorable visual, solid mechanics, level design and controls, what is very important for platformer. Surprised how much you managed to fit in just 2 MB)

More levels and tweaking or adding coyote time (seems like there isn't) - and you'll get exellent game)

Thank you. Feels great to hear that the parts I focused on were well received.

The coyote time, and specifically additional levels, were cut to to time constraints. Sadly I never got as far to build memorable puzzles with moving platforms, nor implementing platforms which were only solid in light.