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I loved the concept and the execution was simple and clean. One thing I would suggest is to refill the player's health completely each round and delete the bullets on the ground. Otherwise, you will eventually run out of health hit by hit, even if you play well with your bullets.

Two types of guns was a nice touch as well.

Clean, well-rounded, and well-thought-out!

Thanks!

While I do like that you can get whittled down over time (thereby also decreasing your bullet supply), I think picking up the bullets automatically between waves would have been good, especially for the automatic weapon, which is a bit of a hassle to use right now.