Great puzzle design and awesome extension of a simple concept into a more complex mechanic. Each level was really engaging and I think you could play around with this more and make other mechanics to add on to the design.
I thought of one block that is kind of fat, so it can’t float over the ilands and has to be on the ground. I also thought of another one. The other one moves around so you have to time it right to cross over. What do you think? Do you have any ideas?