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A jam submission

Combine.itView game page

Submitted by Red Cube Gamedev — 37 minutes, 42 seconds before the deadline
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Combine.it's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1733.9153.915
Overall#8023.5393.539
Presentation#12053.4473.447
Originality#17753.2553.255

Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are joined together when you thouch the blue blocks

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 29 to 10 of 29 · Next page · Last page
Submitted(+1)

This was a solid game! Lot's of fun to play and the mechanics were effective and easy to understand! Would love to see you add even more levels to this after the jam because it was so much fun with what you had and if there was more it would certainly get played post-jam! Great job!c Your art was so cute!

Developer

Thanks alot. I loved the art too! it was a collab I only did the programing. I think without me collabing this game wouldn’t be as good. Thanks for playing and the feedback means a lot. Btw going to update it sunday 27.

(2 edits) (+1)

Here is my recorded playthrough

Developer

That’s what I was thinking too! Adding more blocks and making this a small and fun mobile game. Thanks so much for playing the game and making a video about it. It means a lot and gives a lot of feedback, just seeing you play and think already gave me a lot of ideas that would help the game grow! Thanks

Submitted(+1)

Simple but well executed puzzle game. I like that it's possible to move beyond the boundaries of the level, gives more interesting option to create (and there for solve) the puzzle. Fairly easy, but I still enjoyed the puzzles a lot.

Developer

I will add a mechanic that would make the level harder an more interesting Sunday 27.Thanks for the feedback though means a lot

(+1)

A neat little puzzle game. I feel like I have seen similar ideas in the last two jams, but it fits the current theme perfectly, so I have no problem with that. Special kudos for a smooth difficulty ramp-up and easy level resets -- the progression was the smoothest I've seen in this jam. Would like to play more levels of this.

Developer (1 edit) (+1)

Thanks means alot. Going to update it at sunday 27 I think

Submitted(+1)

Nice and simple puzzle game. Liked the idea of hanging on the edge to finish the puzzle. I wished it was a bit more challenging but overall nice job!

Developer

Going to update it soon with more levels!

Submitted(+1)

I enjoyed the puzzles, very fun game. Fits the theme very well.

Developer

Thanks means alot

Submitted(+1)

A solid mechanic executed well.  There was already a good collection of puzzles for a game jam game, but I would love to see some tougher puzzles.  I wasn't really stumped at any point, and it's always fun to be a little stumped.

Developer

Going to add more mechanics that make the game harder later on!

Submitted(+1)

This is a really fun and crunchy puzzle game, and I wanted to keep playing till the end. I'd love to see more of this after the Jam period is over; I'm a sucker for these types of games. I would suggesting having a restart button, instead of having to use the mouse, because I kept having to shift from keyboard to mouse to restart. But maybe I missed the button.

Developer

There is no button:( for now though I am going to update the game past jam. Going to add more levels change audio (Got a composer) and even adding a new block! The full version of it will be out next Sunday, like 26 Sunday. In 10 days

Submitted(+1)

Please let me know when it is. I'd love to play more.

Developer

I will make a devlog about it and try to send you a message

Submitted(+1)

I am a sucker for these kind of puzzle games! Controls are simple to grasp and it's all a rather chill experience. Think the only minor issue is maybe retrying could have been done with a keyboard key, as I have to reach for the mouse when I die. But that's minor stuff, I very much enjoyed my time with this!

Developer

Thanks planning to updated it so stay tuned for that

Submitted(+1)

epico

Developer(+1)

Thankso

Submitted(+1)

Wow, you were right, we definitely had very similar games! This is now the third stick boxes together game I've played (including my own) and it's so cool to see how differently we each went about puzzle design! This was really well polished, and the puzzle design is very good! I would have liked to see some harder puzzles, there were only one or two that I had to play multiple times (new content post jam?), but all in all a great game! Good job!

Developer

Yeah for sure I loved making this puzzles. After the game jam I am going to update it.

Submitted
Deleted 1 year ago
Developer

I will defently add more levels after the jam

Submitted(+1)

Hey, looks like we independently came to similar ideas lol! Love your take on the mechanic. Would love some more challenging levels because I worked through the game pretty fast

Developer

Wow it is really alike. I am going to steal some of your levels for the update

(+1)

Felt like the puzzles were a bit too easy, maybe a break apart mechanic would have allowed for more challenging puzzles. Feedback aside it was a fun, cute game and I enjoyed playing it. Thanks!

Developer(+1)

Thanks to you. Really enjoyed making this game. Thought of an extra mechanic but that would be to much to learn for a player. I should’ve added more levels that get harder and harder but it is a game jam game and the time is the only enemy

(+1)

It's fun

Developer(+1)

Thanks means a lot

Submitted(+1)

This is a cute game! It had some Tetris vibes to it, which made me feel comfortable solving the puzzles. I also love the mechanics!

Developer

Thanks means a lot

Submitted(+1)

Cute both in style and concept! Very intuitive too.
Too bad it's really short and easy as I could see a lot of potential for more interesting puzzles.

Minor nitpicks if you do make a post-compo version : retrying could have been mapped to a button and the losing sound could be a little less loud and grating.

Developer

I will probebly update it an upload it here and on new underground. It was a game jam so I didn’t have that much time to create levels. I thought of more difficult one but people who played it said that it was to hard and they used a bit of time. I wanted this to be a short quick fun game. Thanks tough hope you enjoyed it

Submitted(+1)

Cute. Beat it.

Developer

Thanks

Submitted(+1)

Such a cute game, well done!


My only feedback is on the sounds -- they're all very high pitched and the lack of volume control makes it incovenient

Developer(+1)

Thanks means a lot, going to fix that past jam

Submitted(+1)

Hey-I recognize the dialog system!

Developer

Whaaaaat?

Viewing comments 29 to 10 of 29 · Next page · Last page