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Yeah, okay, I dig this one. There are so many interesting interactions you can have here, especially with just one or two more colors. I wanted to experiment and was still thinking about it after I finished, so that's a good sign, right?

Maybe give the players something they don't need to solve a puzzle, let them experiment and make wrong assumptions, like a math word problem or something.

Thanks! Yeah, the core concept really clicked for me only in the middle of the second day. So I haven't had much time to think and implement nice levels and it shows. Glad you liked it anyway!