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Splitting the enemies to gain their abilities is a really cool idea, and is something you can definitely expand upon! The oncoming bullets felt really big, and I wasn't able to figure out how their spawning was determined in order to develop a strategy to consistently avoid them. Making where those bullets originate more obvious will definitely go a long way for this game. Good job, I hope this has helped you with the other arcade action game you're making!

Thank you so much.

And the enemies actually shoot every other second, but I didn't make it very clear.  There was going to be a sound  for when they're about to shoot, and another for when they shoot, but I sadly didn't have the time to put it in.

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Gotcha gotcha, something to keep in mind for the other game you're developing! Good luck with it, hope it turns out well! :)