Interesting idea... A bullet hell where you NEED to be shot!? Very cool! It was especially fun when facing multiple enemies. The not-fun part was waiting for RNG to bless you with the bullets you need.
It's hard to understand at first. I thought something was wrong with the hit detection because I couldn't kill the enemies. The big blocks of text at the start was a little jarring, but doesn't get in the way of anything, which is good.
There's seems to be a cursed problem with having 1 heart left and an enemy alive with health... There's nothing to do but die? Maybe we need another way to recover health?
I like the speed of the character, the glowing visual atmosphere, and the puzzle-like nature of the bullet mechanics.
Good job overall!