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(+1)

Thanks a lot for playing!

The bullets hitting multiple enemies would be neat indeed. In the heat of the moment I went for "when the bullets hit something they bounce off and become pickup-able", but there was probably a better solution to be found given more time.

As for the graphics, they're definitely not the best, but they came in very late as a result of coding going slower than I planned, so I had to make some quick decisions to save time.