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(+1)

This is a very cool idea, and I feel like there's so directions you could take this that lean into the ebb-and-flow style combat this necessitates. Currently, though, I don't think there's much to the game, and I agree with others that my decisions feel a bit arbitrary.

(2 edits)

Thanks for the feedback! We're currently discussing all the possibile ways we could take the game forward in a future release.