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(1 edit)

Loved the game concept and the level design. If this had some instances where the light had to be transferred back and forth more like some puzzle elements it could have been even better. The jump did feel a little off though, like sometimes I felt the control didn't work. And there were lags on respawning. But these are just technical things. Overall, a solid submission. The feeling of passing the light at the last second is too good.

Thanks for playing! 

We planned more puzzley elements in there, but the respawn lag starting getting worse and I had to cut the final 1/4 of it. Totally agree on the weird platforming feel. It's a bit slippery with the collisions on the rocks. I'm glad the "last ditch throw" feel came across well!

Thanks again!

- Josh