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I love games where you combine stuff.

I feel kinda conflicted about the combat, I dont think it really fits into this game. The puzzles were enjoyable, making fire to melt the ice or making ice to cross the water. Level 3 I sorta just skipped or it was very easy. 

If you wanna expand this game your focus probably should be on the combining part and desigining puzzles around that because that's where your game shines.

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Yeah I thought a lot about that too and just think that I wanted the tutorial to be about making a sword but yeah combat totally feels out of place and I wanted to remove it but I couldn't come up with a better tutorial at the beginning but maybe I could teach how things like wind, fire, and ice interact with the world automatically after you craft them. Thanks for the feedback I really appreciate it!

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So I assume you made wind in level 2 but really that was for level three which is probably why it was so easy to beat

I actually never realised I used wind, I beat level 2 by making the water into ice and then just melting the ice cube with key. Maybe I used it by accident? At level 3 the ice with key in it sort of just flew towards me.

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Yeah, wind doesn't react with anything in level 2, but when you make it, in level 3 the key will blow under the spikes.