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Hi, thanks for your feedback.

1. Originally I had a toggle map preview instead of just a hold-to-show kind of thing, although I changed it because it resulted in issues later on, and I had to redo a lot of the camera work after making it. Definitely should make it an option though.

2. I agree on this one. Because of the limited physics I wasn't able to perfect the controls, and some situations can be annoyingly difficult lol. (Most levels have multiple ways of reaching the end goal, in the walkthrough vid I believe everything was done the simplest)

3. If I would redo the game, I would end up changing the size of the tiles and the player movement (jump height to start off). I would have to re-design a lot of the levels to be compatible with these changes though.

4/5. Agree, if I continue production on this game I would probably remake a proper map system, along with clear instructions on what has to be done, like using actual sprites instead of colored portals.

Appreciate your criticism, thanks! :)