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Interesting concept. I didn't play it for very long (~5 mins), but I liked the game anyway!

It seems a lot of people find it slow, but I though it was fitting for the "deadland" theme ^^

Only major problem: the player doesn't know when a zombie has spawned, and/or is eating the tree, making game-overs feel random. There could be, for instance, a gauge to show how much the tree is being eaten: if the tree's HP go down, we know there's a problem and must go back immediatly.

Good job nontheless for this submission!

(+1)

wow a person who thinks the games speed is good? are you a bot xD? The idea with the indication is very good, if I update this game sometime i will definitely do that, thanks for the feedback

A b-bot?! Wh-what do you mean, fellow human? I, too, enjoy fun activities, like actvt_id_47:video-games.

Glad I could provide some feedback!