There's potential for a really fun game here but it's currently overshadowed by some easy fixes. I'd like it if the shoot button wasn't left click but something like space bar as it feels a little strange using the mouse without being able to aim. The ship also feels more like an incredibly grippy car than a space ship so maybe let it float a little more as at the moment it feels a little hard to control. However, all that said, it's a fun game and the presentation of the idea is top notch - feels very polished. Good job.
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Thank You for your feedback! I spent the entirety of day 1 trying to create a Asteroids-Like movement system and failed miserably, in the end it turned out more of a NES or Atari top down racer style movement. I have been tweaking to movement a bit since the jam but I find with less drag you find to run into the edge of the screen far to often.