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You were pretty creative with chaining your mouse to a weight! The art also fit the glitchy and random aesthetic of the game quite well and the levels were well made! I think you already know about this but the physics of the weight is quite weird when you try to move it around, there were times when I just phased through walls. I should also mention the intro is nicely put together and the story was great!

Thanks for mentioning the intro, we love it too :D
Yeah, we have some thoughts about physics, let's see if it works out!