it's like if you turned that one board game with a meeples into a timed video game. forgot what it was called
anyway, my main issue with this game is that there's like no checks put in place to make the randomness fair. often times i would get like 10 of the same corner piece in a row making it impossible to actually place anything and the forests and cottages would spawn in illegal locations (right next to an open path etc.)
game also gets a gigantic difficulty spike once forests are introduced so if you were to give this another go i'd suggest easing into that a little easier and not introduce them the same time as the three and four way intersections?
also a nice convenience feature would be a zoom in / out cause the camera is way too close as is for the later rounds lol (perhaps make it gradually show more and more as the range that the placed tiles take up gets larger?)