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(+1)

Thanks for playing and for the feedback. Carcassonne was very much an inspiration.   I definitely agree with all of your points.  A tetris style "grab bag" that ensures equal piece distribution would've been much better.   Zoom is another great suggestion!  I didn't figure out what I was really trying to make until pretty close to the end of the jam, so the balance and UX suffered.  If I give it another go, I'll rewrite it from scratch with these ideas implemented at the core.

Thanks again and have a great day!