Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Actually a lot of fun! Flinging the slimes around with the flail is super satisfying. As others have said, manually flinging the flail felt kinda pointless and it was difficult to tell when things were happening like when I got hurt, when I hurt the slimes, or when I activated an effect. A simple particle effect and maybe a small screen shake would clear a lot of that up. Polish this up and it could actually be pretty fun as like a mobile game! Great job!

There actually is a slight ui change, when you get hit, but I agree that its not visible enough