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I'm really impressed with this game. It is a fun and simple concept that works well. The artwork and atmosphere are suburb! It didn't take me long to figure out how to play, but I do have nit pick criticisms about some of the visual communication. For instance, I didn't realize I could kill that spiky enemy by jumping on it, as spikes usually indicate something I should avoid, not jump on. I also learned the hard way that red ground kills me, and there was really no way to learn that lesson other than dyeing by it. Other than that, great! I like the little touch of showing how many slimes you have absorbed by showing more sets of eyes, great stuff! Really fits the theme well. :)

Very fair criticism, I had a text box hinting to the way to kill enemies after the first spider, but I didn't communicate it very well. Probably should've had a big "HIT ME" spot on the top of each enemy. As far as the red ground, also fair. I kind of intended learning through failure, and red's a danger color, but some more communication would be good. Thank you!