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really fun to play. would clearly translate into a great mobile game. the sfx were great and perfectly matched the rest of the game. i must admit i didn't realise for a while that i could control the other dot after already selecting one and not letting go. i also think the game was limited by the square boundary it was placed in - i found hitting the sides near a corner was punishing. maybe this could be improved by putting the playspace in a circle, with no corners to get my sphere thing stuck in?

anways, great fun to play, you may have created something highly addicting here