Sorry for the issues regarding stability in the HTML build, and I do agree the enemy design is not quite serving its purpose. I will make sure to put more thought into these things for the future.
Thanks for playing!
I take back what I said about your game being slow in my machine. I’ve tried other 3 HTML games, 2 of them crashed the page before it even finished loading. Your game has the better performance among other browser games of this Jam.
It’s just my toaster having to deal with Windows and Chrome at the same time.