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(+1)

The main mechanic wasn't super clear initially (left click slimes *only* when you are charging the tesla coil...) I think forcing the player to balance their energy and protecting the tesla coil was neat, but quite difficult and there didn't seem to be an end goal. Good attempt overall though!

Thanks a lot! I was experimenting with giving the player more reasons to be in the tesla, but I guess it wasn't that intuitive...