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Hey, pretty good idea! It took me a good second to really get a sense of what was going on, the control feedback was a little unclear. I'd try clicking on things, and sometimes the minigames wouldn't pop up or I wouldn't tether to the oxygen supply. But I think this could turn into a fun challenge when iterated on, I get the sense adding even more minigames of increasing difficulty as you progressed, or maybe letting the player have input on how their ship gets built over time and making the ship's creation a minigame in itself, rather than then spawning from the aether. A lot of choices!

Thanks! We definitely had a number of wrinkles we didn't get a chance to iron out, but hope to do so in the future. This is great feedback, and we'll definitely be fixing the mechanics, and adding more content overall.