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Nice puzzle game!  Having the changing control inputs definitely distinguished this entry from other similar puzzle games in the jam; the ones I've seen so far simply copy / mirror controls between two or more entities.  I found the physics of the characters a little wonky - it felt like the characters would sometimes lose forward momentum mid-jump, but I could see how this also would enable the player to have more control in positioning the characters.  The level designs that I saw seemed well thought out.  Overall good work!

Thanks for the feedback. I'll look into the momentum, are you referencing to dashing in mid air?

No, just directional jumping without the dash.  If you stop holding the left or right controls, the character(s) will stop moving forward, as if they instantly lose momentum.