I absolutely love the concept, and the art is amazing - it reminds me of The Stanley Parable meets Baba is You.
My only complaint is that the game is too hard, I spent a half hour and like 200 attempts to get through it, and I don't feel like that was the intention of the game. Once it gets to the part where the floor is lava and clocks are lethal, I just couldn't make the jumps - it took me probably a hundred tries to make that jump to the vent for the first time, and then I died trying to jump to the desk. Adding a checkpoint when you rip the floor is lava contract would have helped me so much, and also making the jump a little more forgiving would have been great.
Also maybe I just have dumb fingers, I dunno
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Yeah, I completely feel you on that, haha! There truly isn't enough time to playtest in a 48 hour jam, so I definitely don't hold it against you that there was one jump that was much harder to execute than the rest of the game!
Overall, I think this game is absolutely brilliant, I'd pay full price for a full length version.
Ah, that makes sense!
I was eventually able to make the jump (I think I got a little extra run-up length from a chair), and every time I missed I felt like I was just barely not making it, but using the filing cabinets makes sense. After I got the filing cabinet opening ability, I went and opened every single cabinet, looking for stuff, but didn't find anything - and then I died of the heart attack because I think I missed the rescheduled death contract the first time around. So I filed off opening cabinets in my mind as "only used for getting that one contract" and completely forgot about the ability, haha!