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Pretty good, some room for improvement though. I only made it to level 6 before I got too frustrated to continue.

The good:

  • I like the visuals, simple but pretty. I’m easy to appease with glowy stuff.

What I’d improve:

  • The font in the beginning is difficult to read for me
  • Constant rotation of the camera makes the characters somewhat difficult to control accurately (have to sort of tap e.g. A-D-A-D to go in a straight line when the camera just happens to be diagonal at a given time. It also makes the locations of items hard to see properly. I would often try to pick up a key and fail because the character was in front of it instead of directly on top.
  • The spike platforms that hide and unhide are kind of annoying to wait around for, especially on the level with nothing but spikes. Most of the time is spent waiting for the spikes to disappear. And then go over the exact same thing but with the other character.
  • Could use some checkpoints or something. Quite often the player has to do a tedious set of operations (like wait for a bunch of spikes), make a mistake and have to do it all over again.
  • It might be more interesting if the characters had some sort of difference, either in level design or character design. The levels I got to play (1-6) often just had the two characters do the same exact thing but mirrored, first one then the other. No weaving between them required or any real interaction or careful planning.
  • The moving platforms slide under the characters. I’d personally prefer it if the characters moved with the platforms.

Overall, it’s an alright experience. I like the visuals but the level design and mechanics could use a bit of work.

Thank you !!

I really didn't think about all of those stuff but I'll definitely improve everything and also make some more levels in the future based on your advice 

Thanks for playing and giving me your opinion :)