A fun little game! I liked the puzzles very much. The spining camera made me bit dizzy, but even with the camera, controling the movement still felt easy. The graphics looked nice and the music was fun. I enjoyed playing the game a lot.
Good game :D
Criteria | Rank | Score* | Raw Score |
Presentation | #1081 | 3.520 | 3.520 |
Fun | #1118 | 3.260 | 3.260 |
Overall | #1385 | 3.267 | 3.267 |
Originality | #2340 | 3.020 | 3.020 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Two characters joined by their soul, if one of them dies the other one will die too
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
A fun little game! I liked the puzzles very much. The spining camera made me bit dizzy, but even with the camera, controling the movement still felt easy. The graphics looked nice and the music was fun. I enjoyed playing the game a lot.
Good game :D
Cute and fun! Agree with the others that the rotating camera was an extra challenge that probably isn't necessary. Dug the music and art too. Great work!
Really liked the graphics, specially the main menu. Very nice looking and welcoming, the gameplay is simple but fun and the levels are interesting.
Good job
If you want to live - be able to spin. Even the camera understands that)
The idea is simple, but the implementation is very pleasant. Control depending on the camera angle - that's also an unusual thing. Well done!
Not a bad concept! I found the camera orbiting to be a tad disorienting though.
Sorry for not getting a chance to play your game during a stream but I am running out of time and had a hefty amount of games to get through so I am just playing and rating at this point! Thank you for your understanding :D Nice work overall on the game though!
Simple yet challenging! The orbiting camera is the true enemy lol. The finishing zone of each level had trouble detecting when both characters had finished, which caused some problems but nothing game-breaking. Pleasant visuals and music as well!
Cool game man, as other says, the camera makes a bit difficult and suggest to keep it still and move it on certain tiles or events (ex. captain toad as an example or super mario land 3d on the 3d stages), also I would like to use the two axis of the control to control each one at the same time, it can speed up the gameplay; or join both spheres to create a bigger and faster one that breaks on collision or with a button, but it is harder to stop. Nevertheless it is a good game, keep it up.
Cute style :) I really enjoyed the way you explored the mechanic in this game and I had a lot of fun working through the levels!
My one suggestion, is maybe not to have the rotating camera, there were points where it got a little frustrating or dizzying while playing. This totally feels like a game a few friends and I would love to play over a few drinks and I think the spinning might really get some people hahah
Great job though, I had a good time!
This is really brutal. I like the difficulty, but it would have been cool to do more with this mechanic. Also, the spinning camera is a bit nauseating.
This most of the times just feels like playing the same level twice with different character, having two players doesn't lead to very interseting gameplay. Also the rotating camera makes things much harder to control than it should be
I really enjoyed the puzzles, though further into the levels they started being more and more demanding in terms of skill, and it was just too hard. The only gripe I have is with the camera, while it adds a bit more challenge and ultimately is engaging, it just was spinning too much when I tried to focus on puzzles themselves. But a really nice idea nevertheless!
@just_manu nice game, I think music is a bit too mechanical something soothing could work much better but over good work mate :D
Thanks for making this :) Good puzzles
The camera spinning was cool initially, but it became distracting while trying to solve the puzzles. It could be reserved for other things like the camera could spin into position at the start of the level, but then it should hold still while you're solving it.
I really liked the presentation this game gave, both visual effects and audio! I think mechanically, while it was cool to see some of the puzzles where you would have to do something with each orb, a lot of levels felt like just doing the same level twice to me. I think it would have been really neat if you leaned harder into the two separate orbs ideas in the puzzles, and made mechanics that required the set up you have. Either way, it was a really fun play, great job!
Cool game. I really liked the added challenge of the rotating camera. That gave the game a unique feel. It would probably feel better with a control though so movement could be smoother.
It's interesting, but I don't feel like there were that much interaction switching between both, it was like you were solving a level once, and then going and doing it a second time, there weren't enough interesting decisions. I really liked the visuals of this, it's very clean. I would probably do without the rotating camera though. I would be interested to see where you take this going forward! Great work!
a really nice selection of puzzles, with a really nice concept to tie it together. I would like to see this idea taken further. great stuff.
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