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Neat idea, and great presentation. I'll admit I'm not a fan of tower defense, but I liked the puzzle spin you put on it. Tower movement feels a bit too slow to me, especially once you start asking me to dodge bullets. I'm not sure about having to join to all towers at once. It seems like it would limit level design possibilities a fair bit, but it's also interesting having to fully commit to your positioning.

Nice work!

Thank you for playing.

We made the towers connect to the player all at once because at the time, most of our ideas in levels were made based on that, since being able to choose to each one you want to link and at what time could make the puzzles easier, but for sure this can also lead to other types of level desing with interesting levels too.